Mon, 23 March 2009 CPS 062, A Corpse of Course * Pathfinder Releases Their Compatibility License http://paizo.com/pathfinderRPG/compatibility * Geek Related Breakdown of the Pathfinder License http://mxyzplk.wordpress.com/2009/03/06/paizos-new-pathfinder-license-and-fansite-policy-examined/ * The Reputation Economy on Deconstructing Infinity (thanks Judd) http://www.jadettman.com/deconstructinginfinity/?p=466 * Roleplaying as an Exquisite Corpse on To RPG, or not to RPG, that is the question http://writingrpgs.blogspot.com/2009/03/role-playing-games-as-sort-of-exquisite.html * Exquisite Corpse on wikipedia http://en.wikipedia.org/wiki/Exquisite_corpse * Role Playing Games Considered as a Creative Writing Course on Ideas by David Friedman http://daviddfriedman.blogspot.com/2009/02/role-playing-games-considered-as.html * PaizoCon June 12-14 http://paizo.com/store/paizo/paizocon * FUMCon April 10-12 http://rpg.brouhaha.us/?p=412 * WeddingCon Dec 11-13 http://weddingcon2009.com/page2.cfm * A Quick Conversation: NPC-only Scenes with Ryan Macklin Comments[1] |
I wrote in my Livejournal "In other news I got to spend an amazing fifteen minutes with Dave Arneson today. How do you look at a man and thank him for your childhood, your passion, and your world. A pretty damned roxy luggage amazing thing. I thought my best question was 'It seems very surreal to me that you are here discussing something you started thirty years ago and have legions of fans. How surreal is it to you?" He answered "At some point when you accidentally create a cultural icon it takes on a life of its own. You just shake your head.'
As I shook his hand and walked away I did feel a tear in my eye, and even now thinking about it brings the same reaction. Can I thank you Dave, for my childhood, for my passion, and my worlds? Without you, I may never have written a word. Do you know what that means to me? I understand if at some point you just shake your head. Yet still, words cannot travelpro luggage express the gratitude I have for you, for Gary, and for your contribution to the man I am."
Was it too much? I just do not know. I do know that Dave Arneson is in some way responsible for a lot of geeks, many geek writers, and many RPG geeks at GenCon every year. Mr. Arneson has written something new that is based on ideas he first had more than thirty years ago, Blackmoor. It is still compelling to him. Would the first campaign I ever wrote for publication mean as much to me thirty years down the line? Did it even mean as much to me now?
"There once was a thief, and the thief was God."
--the first line of the Exodus Bible
from Daniel Keyes Moran's The Long Run.
This is how we get here. The first campaign I wrote for publication was an idea called "No 1 2 Love" in 1989. It was the first thing I ever considered great. As I look through it today I sometimes wonder what I was smoking. While there are some parts I am still proud of, other things set my teeth on edge and make me cringe. No 1 2 Love was written for Cyberpunk, published by R. Talsorian Games. Through a series of machinations so intricate that they cannot adequately be expressed without a flip chart, I managed to meet the author of the Cyberpunk RPG, Mike Pondsmith, in the summer of 1990. After a bit of dumb luck that weekend I spent two hours talking to him about Cyberpunk, cyberpunk, and where I thought he should go with it.
As I shook his hand and walked away I did feel a tear in my eye, and even now thinking about it brings the same reaction. Can I thank you Dave, for my childhood, for my passion, and my worlds? Without you, I may never have written a word. Do you know what that means to me? I understand if at some point you just shake your head. Yet still, words cannot travelpro luggage express the gratitude I have for you, for Gary, and for your contribution to the man I am."
Was it too much? I just do not know. I do know that Dave Arneson is in some way responsible for a lot of geeks, many geek writers, and many RPG geeks at GenCon every year. Mr. Arneson has written something new that is based on ideas he first had more than thirty years ago, Blackmoor. It is still compelling to him. Would the first campaign I ever wrote for publication mean as much to me thirty years down the line? Did it even mean as much to me now?
"There once was a thief, and the thief was God."
--the first line of the Exodus Bible
from Daniel Keyes Moran's The Long Run.
This is how we get here. The first campaign I wrote for publication was an idea called "No 1 2 Love" in 1989. It was the first thing I ever considered great. As I look through it today I sometimes wonder what I was smoking. While there are some parts I am still proud of, other things set my teeth on edge and make me cringe. No 1 2 Love was written for Cyberpunk, published by R. Talsorian Games. Through a series of machinations so intricate that they cannot adequately be expressed without a flip chart, I managed to meet the author of the Cyberpunk RPG, Mike Pondsmith, in the summer of 1990. After a bit of dumb luck that weekend I spent two hours talking to him about Cyberpunk, cyberpunk, and where I thought he should go with it.
posted by: burberry handbag on Thu, 10/29 03:46 AM EDT
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